trilium/services/messaging.js

41 lines
1.0 KiB
JavaScript

const WebSocket = require('ws');
const utils = require('./utils');
const log = require('./log');
let webSocketServer;
function init(httpServer, sessionParser) {
webSocketServer = new WebSocket.Server({
verifyClient: (info, done) => {
sessionParser(info.req, {}, () => {
const allowed = utils.isElectron() || info.req.session.loggedIn;
if (!allowed) {
log.error("WebSocket connection not allowed because session is neither electron nor logged in.");
}
done(allowed)
});
},
server: httpServer
});
webSocketServer.on('connection', function connection(ws, req) {
console.log("websocket client connected");
});
}
async function sendMessage(message) {
const jsonStr = JSON.stringify(message);
webSocketServer.clients.forEach(function each(client) {
if (client.readyState === WebSocket.OPEN) {
client.send(jsonStr);
}
});
}
module.exports = {
init,
sendMessage
};