trilium/src/public/app/widgets/component.js

105 lines
3.0 KiB
JavaScript

import utils from '../services/utils.js';
/**
* Abstract class for all components in the Trilium's frontend.
*
* Contains also event implementation with following properties:
* - event / command distribution is synchronous which among others mean that events are well ordered - event
* which was sent out first will also be processed first by the component
* - execution of the event / command is asynchronous - each component executes the event on its own without regard for
* other components.
* - although the execution is async, we are collecting all the promises and therefore it is possible to wait until the
* event / command is executed in all components - by simply awaiting the `triggerEvent()`.
*/
export default class Component {
constructor() {
this.componentId = `comp-` + this.sanitizedClassName + '-' + utils.randomString(8);
/** @type Component[] */
this.children = [];
this.initialized = Promise.resolve();
}
get sanitizedClassName() {
// webpack mangles names and sometimes uses unsafe characters
return this.constructor.name.replace(/[^A-Z0-9]/ig, "_");
}
setParent(parent) {
/** @type Component */
this.parent = parent;
return this;
}
child(...components) {
for (const component of components) {
component.setParent(this);
this.children.push(component);
}
return this;
}
/** @returns {Promise} */
handleEvent(name, data) {
return Promise.all([
this.initialized.then(() => this.callMethod(this[name + 'Event'], data)),
this.handleEventInChildren(name, data)
]);
}
/** @returns {Promise} */
triggerEvent(name, data) {
return this.parent.triggerEvent(name, data);
}
/** @returns {Promise} */
handleEventInChildren(name, data) {
const promises = [];
for (const child of this.children) {
promises.push(child.handleEvent(name, data));
}
return Promise.all(promises);
}
/** @returns {Promise} */
triggerCommand(name, data = {}) {
const fun = this[name + 'Command'];
if (fun) {
return this.callMethod(fun, data);
}
else {
return this.parent.triggerCommand(name, data);
}
}
async callMethod(fun, data) {
if (typeof fun !== 'function') {
return false;
}
const startTime = Date.now();
const promise = fun.call(this, data);
const took = Date.now() - startTime;
if (glob.isDev && took > 20) { // measuring only sync handlers
console.log(`Call to ${fun.name} in ${this.componentId} took ${took}ms`);
}
if (glob.isDev) {
await utils.timeLimit(promise, 20000, `Time limit failed on ${this.constructor.name} with ${fun.name}`);
}
else {
// cheaper and in non-dev the extra reporting is lost anyway through reload
await promise;
}
return true;
}
}