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	further simplification
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				| @ -9,8 +9,6 @@ | |||||||
| 
 | 
 | ||||||
| const Draggabilly = window.Draggabilly; | const Draggabilly = window.Draggabilly; | ||||||
| 
 | 
 | ||||||
| const TAB_CONTENT_OVERLAP_DISTANCE = 1; |  | ||||||
| 
 |  | ||||||
| const TAB_CONTENT_MIN_WIDTH = 24; | const TAB_CONTENT_MIN_WIDTH = 24; | ||||||
| const TAB_CONTENT_MAX_WIDTH = 240; | const TAB_CONTENT_MAX_WIDTH = 240; | ||||||
| 
 | 
 | ||||||
| @ -107,11 +105,10 @@ class TabRow { | |||||||
|     get tabContentWidths() { |     get tabContentWidths() { | ||||||
|         const numberOfTabs = this.tabEls.length; |         const numberOfTabs = this.tabEls.length; | ||||||
|         const tabsContentWidth = this.tabContentEl.clientWidth; |         const tabsContentWidth = this.tabContentEl.clientWidth; | ||||||
|         const tabsCumulativeOverlappedWidth = (numberOfTabs - 1) * TAB_CONTENT_OVERLAP_DISTANCE; |         const targetWidth = tabsContentWidth / numberOfTabs; | ||||||
|         const targetWidth = (tabsContentWidth + tabsCumulativeOverlappedWidth) / numberOfTabs; |  | ||||||
|         const clampedTargetWidth = Math.max(TAB_CONTENT_MIN_WIDTH, Math.min(TAB_CONTENT_MAX_WIDTH, targetWidth)); |         const clampedTargetWidth = Math.max(TAB_CONTENT_MIN_WIDTH, Math.min(TAB_CONTENT_MAX_WIDTH, targetWidth)); | ||||||
|         const flooredClampedTargetWidth = Math.floor(clampedTargetWidth); |         const flooredClampedTargetWidth = Math.floor(clampedTargetWidth); | ||||||
|         const totalTabsWidthUsingTarget = (flooredClampedTargetWidth * numberOfTabs) - tabsCumulativeOverlappedWidth; |         const totalTabsWidthUsingTarget = flooredClampedTargetWidth * numberOfTabs; | ||||||
|         const totalExtraWidthDueToFlooring = tabsContentWidth - totalTabsWidthUsingTarget; |         const totalExtraWidthDueToFlooring = tabsContentWidth - totalTabsWidthUsingTarget; | ||||||
| 
 | 
 | ||||||
|         const widths = []; |         const widths = []; | ||||||
| @ -130,9 +127,8 @@ class TabRow { | |||||||
|         const tabContentWidths = this.tabContentWidths; |         const tabContentWidths = this.tabContentWidths; | ||||||
| 
 | 
 | ||||||
|         let position = 0; |         let position = 0; | ||||||
|         tabContentWidths.forEach((width, i) => { |         tabContentWidths.forEach(width => { | ||||||
|             const offset = i * TAB_CONTENT_OVERLAP_DISTANCE; |             positions.push(position); | ||||||
|             positions.push(position - offset); |  | ||||||
|             position += width; |             position += width; | ||||||
|         }); |         }); | ||||||
| 
 | 
 | ||||||
|  | |||||||
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