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refactor(call_to_action): clean up
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@ -5,13 +5,13 @@ import ReactBasicWidget from "../react/ReactBasicWidget";
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import { CallToAction, dismissCallToAction, getCallToActions } from "./call_to_action_definitions";
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function CallToActionDialogComponent({ activeCallToActions }: { activeCallToActions: CallToAction[] }) {
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const [ activeIndex, setActiveIndex ] = useState(0);
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const [ shown, setShown ] = useState(true);
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const activeItem = activeCallToActions[activeIndex];
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if (!activeCallToActions.length) {
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return <></>;
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}
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const [ activeIndex, setActiveIndex ] = useState(0);
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const [ shown, setShown ] = useState(true);
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const activeItem = activeCallToActions[activeIndex];
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function goToNext() {
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if (activeIndex + 1 < activeCallToActions.length) {
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@ -2,13 +2,40 @@ import utils from "../../services/utils";
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import options from "../../services/options";
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import { t } from "../../services/i18n";
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/**
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* A "call-to-action" is an interactive message for the user, generally to present new features.
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*/
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export interface CallToAction {
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/**
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* A unique identifier to allow the call-to-action to be dismissed by the user and then never shown again.
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*/
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id: string;
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/**
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* The title of the call-to-action, displayed as a heading in the message.
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*/
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title: string;
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/**
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* The message body of the call-to-action.
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*/
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message: string;
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/**
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* Function that determines whether the call-to-action can be displayed to the user. The check can be based on options or
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* the platform of the user. If the user already dismissed this call-to-action, the value of this function doesn't matter.
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*
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* @returns whether to allow this call-to-action or to skip it, based on the user's environment.
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*/
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enabled: () => boolean;
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/**
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* A list of buttons to display in the footer of the modal.
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*/
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buttons: {
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/**
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* The text displayed on the button.
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*/
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text: string;
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/**
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* The listener that will be called when the button is pressed. Async methods are supported and will be awaited before proceeding to the next step.
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*/
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onClick: () => (void | Promise<void>);
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}[];
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}
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@ -38,7 +65,7 @@ const CALL_TO_ACTIONS: CallToAction[] = [
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id: "background_effects",
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title: t("call_to_action.background_effects_title"),
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message: t("call_to_action.background_effects_message"),
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enabled: () => isNextTheme() && !options.is("backgroundEffects"),
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enabled: () => utils.isElectron() && window.glob.platform === "win32" && isNextTheme() && !options.is("backgroundEffects"),
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buttons: [
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{
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text: t("call_to_action.background_effects_button"),
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@ -51,6 +78,12 @@ const CALL_TO_ACTIONS: CallToAction[] = [
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}
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];
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/**
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* Obtains the list of available call-to-actions, meaning those that are enabled based on the user's environment but also with
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* without the call-to-actions already dismissed by the user.
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*
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* @returns a list iof call to actions to display to the user.
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*/
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export function getCallToActions() {
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const seenCallToActions = new Set(getSeenCallToActions());
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@ -58,6 +91,12 @@ export function getCallToActions() {
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!seenCallToActions.has(callToAction.id) && callToAction.enabled());
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}
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/**
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* Marks the call-to-action as dismissed by the user, meaning that {@link getCallToActions()} will no longer list this particular action.
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*
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* @param id the corresponding ID of the call to action.
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* @returns a promise with the option saving. Generally it's best to wait for the promise to resolve before refreshing the page.
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*/
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export async function dismissCallToAction(id: string) {
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const seenCallToActions = getSeenCallToActions();
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if (seenCallToActions.find(seenId => seenId === id)) {
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