refactor(canvas): use tsx where appropriate

This commit is contained in:
Elian Doran 2025-08-12 20:59:45 +03:00
parent d8d0a64134
commit 1b25b18d9e
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@ -1,8 +1,7 @@
import "@excalidraw/excalidraw/index.css";
import { Excalidraw, getSceneVersion, exportToSvg } from "@excalidraw/excalidraw";
import { createElement, render, unmountComponentAtNode } from "preact/compat";
import { render, unmountComponentAtNode } from "preact/compat";
import { AppState, BinaryFileData, ExcalidrawImperativeAPI, ExcalidrawProps, LibraryItem } from "@excalidraw/excalidraw/types";
import type { ComponentType } from "preact";
import { ExcalidrawElement, NonDeletedExcalidrawElement, Theme } from "@excalidraw/excalidraw/element/types";
export interface CanvasContent {
@ -45,8 +44,10 @@ export default class Canvas {
}
private createCanvasElement(opts: ExcalidrawProps) {
return createElement("div", { className: "excalidraw-wrapper", },
createElement(Excalidraw as ComponentType<ExcalidrawProps>, opts)
return (
<div className="excalidraw-wrapper">
<Excalidraw {...opts} />
</div>
);
}